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  #1  
Old 04-26-2012, 03:38 AM
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Default Journey to Atlantis: New Update

Be teased...



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  #2  
Old 04-26-2012, 08:10 AM
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Seems interesting. Maybe some structural things over the track would be a nice compliment to the rock tunnel.
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  #3  
Old 04-26-2012, 08:33 AM
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Awesome! Love how you put the track together with the flume ride!
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  #4  
Old 04-26-2012, 03:33 PM
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Awesome (+1) ! Excellent integration of the coaster/flume within the rocks and Atlantis scenery.
I wish it had a more unique name though...
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  #5  
Old 04-26-2012, 05:10 PM
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Quote:
Originally Posted by portemine View Post
Awesome (+1) ! Excellent integration of the coaster/flume within the rocks and Atlantis scenery.
I wish it had a more unique name though...
Thanks, and I am open to name suggestions if anybody has any. I just couldn't think of anything else, haha.

Quote:
Originally Posted by BrandonxT View Post
Awesome! Love how you put the track together with the flume ride!
Thanks.

Quote:
Originally Posted by CoasterBeta5 View Post
Seems interesting. Maybe some structural things over the track would be a nice compliment to the rock tunnel.
Thanks, I might try that and see how it looks.
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  #6  
Old 04-28-2012, 07:06 PM
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I want to see more. it looks like a heavily themed ride. looking good.
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  #7  
Old 05-01-2012, 12:01 PM
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Okay so I opened the file this morning and it looked like this:



Does anybody know how to fix this?

Also, a lot of the stuff in this pic is still a WIP so keep that it mind.
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  #8  
Old 05-01-2012, 03:58 PM
Starpower Starpower is offline
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ohh, a flume through a spiderweb! nice idea XD

Maybe to fix you can delete some of the plants wich have this texture and add again.
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  #9  
Old 05-01-2012, 05:03 PM
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Like Starpower said, it's probably caused by the plants. Try deleting and adding them again, and make sure your LOD options draw distance level is maximum, it might be just a graphics issue.



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  #10  
Old 05-10-2012, 01:06 AM
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Okay well I was really not happy with how the scenery was turning out, so I tore everything down and started over. I think that it looks a lot better now.





Comments and suggestions are welcome.
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Last edited by TurboIce; 05-10-2012 at 01:36 AM..
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  #11  
Old 05-10-2012, 01:39 AM
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It looks way better like that. The colors stand out more than the previous version.

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  #12  
Old 05-10-2012, 01:14 PM
Starpower Starpower is offline
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in my opinion it's much better than before, the architecture is much more detailed and you filled the empty spaces above the coaster.

Nice job! : )
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  #13  
Old 05-10-2012, 05:39 PM
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^Thanks guys!
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  #14  
Old 05-10-2012, 07:07 PM
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Way more immersive in my opinion, it also better shows the Atlantis theme.
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  #15  
Old 05-10-2012, 09:09 PM
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^Thanks! I'm glad everybody likes the new scenery.
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  #16  
Old 05-10-2012, 10:25 PM
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Yes yes, I like the scenery. But I would like to see more of this coaster, all I've seen is the straight segment in a large stone room like 5 times now.
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  #17  
Old 05-10-2012, 11:20 PM
Shadow Master Shadow Master is offline
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Hmm. He's right, we're not seeing much else apart from that. How bout some pictures from the ground perspective.
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  #18  
Old 05-12-2012, 04:46 PM
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^^That's becuase that was all that I had themed so far, I didn't want to show you guys unfinished stuff. But I have spent the past couple of days theming the next section of the coaster, hope you guys like it!





How do you guys like the editing on these pictures? I realize that I kinda went overboard on the last batch. xD
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Last edited by TurboIce; 05-12-2012 at 07:55 PM..
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  #19  
Old 05-13-2012, 06:41 AM
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Looks very nice Turbo! Though you might want to add some more colours in the whole composition, because it looks a bit mono-tone..
Oh and the editing looks good
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  #20  
Old 05-13-2012, 11:42 AM
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^Thanks Trax! I'll see If there is any other walls I can use besides the Atlantis ones to mix up the colors a bit.
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